
Flying around the landscape is even great. Let's take Anthem as an example: The core of the game isn't bad. IMO it is very important that player stop buying tons of skins or unfinished games. The more player are ready to pay much money for "nothing", the less great games will be published. If you can make several hundred millions with some skins - why should you bother to make a "real" game? Which is a thousand times more expensive to make? I agree with you - but as long as publishers (I do NOT refer to Blizzard, just a general statement) make tons of money with very simple and cheap to produce stuff nothing will change. So i am worrying, but at the same time hopeful. If blizzard now can pull of a game with a fair system, it will improve the situation a bit further. The fact that games like fortnite and pupg released on phones as well is a big step up, for f2p games with somewhat fine monetization.


But if people stick to their mentality that mobile gaming isnt real gaming, and let the dumb society that throws their money into the mouths of shitty companies that make just mobile games with horrible monitization systems just continue doing what theyve always done, nothing will change. And the quality of the games for the future MIGHT improve.

The power that some phones bring to the table is already far better that some of the pcs i used in the past. I think many people underestimate the potential of mobile gaming. How they introduced it was a bad joke, but if people are ready to pay hard currency for handy games (personally, I wouldn't even spent 1 cent) - hey, why shouldn't Blizzard grab it? Easy money. But I have no problem that Blizzard launches it.
